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task_for_today

1. Follow these steps to insert an Architype Entity into your test Crysis Wars environment:

a: In the Sandbox 2 editor go View > open view pane > DataBase View
b: Under the Entity Library tab, select Load Library (the folder icon on the upper left), choose "buildings.xml" and close the database view.
c: In the rollup bar select Architype Entity and expand buildings > village and then select Village_House_1
d: Drag and drop that into your scene.
e: Save your level.
f: Use ctrl + g to drop into the game and use the "g" key to throw a grenade into the house. Observe the results.

2. Open Google SketchUp and construct a simple model (using meters as your modeling units) that links ramps with platforms. Keep the Village_House_1 model in mind. Spend no more than 20 minutes modeling (this is a test).

3. Follow the 16 steps in this tutorial to prepare and export your test model from SketchUp to Crysis Wars.

4. Make a second version of your ramps and platforms in Sketchup and bring that into Crysis Wars.

independent_study

Complete by the beginning of next weeks tutorial.

1.
Add more Archetype Entities (of various scales) into your level and write a 50 word caption that proposes a hypothesis for the effect of an explosion/s on your 3d field.

2. Place some explosives and film the results.

3. Upload a series of 3 short clips (10 seconds maximum each) to Youtube and link them to your blog.