1. Follow these steps to insert an Architype Entity into your test Crysis Wars environment:
a: In the Sandbox 2 editor go View > open view pane > DataBase View
b: Under the Entity Library tab, select Load Library (the folder icon on the upper left), choose "buildings.xml" and close the database view.
c: In the rollup bar select Architype Entity and expand buildings > village and then select Village_House_1
d: Drag and drop that into your scene.
e: Save your level.
f: Use ctrl + g to drop into the game and use the "g" key to throw a grenade into the house. Observe the results.
2. Open Google SketchUp and construct a simple model (using meters as your modeling units) that links ramps with platforms. Keep the Village_House_1 model in mind. Spend no more than 20 minutes modeling (this is a test).
3. Follow the 16 steps in this tutorial to prepare and export your test model from SketchUp to Crysis Wars.
4. Make a second version of your ramps and platforms in Sketchup and bring that into Crysis Wars.
Complete by the beginning of next weeks tutorial.
1. Add more Archetype Entities (of various scales) into your level and write a 50 word caption that proposes a hypothesis for the effect of an explosion/s on your 3d field.
2. Place some explosives and film the results.
3. Upload a series of 3 short clips (10 seconds maximum each) to Youtube and link them to your blog.