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EXPERIMENT 1: The Island.

DUE: MONDAY SEPTEMBER 09 BY MIDNIGHT.

ASSESSMENT WEIGHTING: 35% (marking schedule)

EXPERIMENT 1: The Island


TIMETABLE: Weeks 1 - 6, 35% of final grade.
ARCHITECTURAL COMPUTING CHALLENGE: Representing the conceptual opposition between terms such as Truth and Deception, Real and Virtual, Revealment and Concealment, on a variety of scales ranging from the macro to the micro. To incorporate themes such as The Sublime, The Picturesque, navigation, into a highly developed landform.
REFERENCE TEXTS: The Island (2005), Morley S, 2010, The Sublime, Whitechapel Gallery Ventures Limited, London
SOFTWARE: Blogger, SketchUp, CryEngine3 Free SDK, Fraps, Geocontrol (trial), Premier, Photoshop, Crazybump (trial), Vegas (trial).
TECHNIQUES: Blogging, Modeling, Repurposing Computer Games, Visual Scripting, Machinima, Video Editing.
OUTPUTS: 1 x 120 second (max!) video clip, 1 x Blog with completed weekly tasks, 1 x Crysis Free SDK folder containing all of the required files to "play test" your work.
PREMISE: The combination of the flowgraph, AI, rendering and physics engines in contemporary computer games with video capture devices provides an opportunity to represent interrelationships between objects and space in a highly immersive and engaging manner.

PROCEDURE:

1. Register and download the CryEngine3 FreeSDK version 3.4.0 at crydev.net: call it "your student number_EXP1". Create this directory on your computer: C:\Program Files (x86)\Electronic Arts\Crytek and place your CryEngine3 FreeSDK folder inside.
2. Create a level based on a configuration of the last letter of your last name and the last number of your student ID.
3. Follow the Eat3d tutorials set out for each tutorial to create decals, brushes, entities, lighting, sound, fog, custom terrain textures, vegetation, etc.
4. Using the items outlined above in 3, explore on 5 different scales ranging from the macro to the micro, the revealing and concealing of your individual letter / number combination.
4. Create a custom Movie Trailer that navigates through your island, illustrating your strategy for the revealing and concealing of your individual letter / number combination.

USEFUL LINKS:

For beginners
CryEngine 3 : an introduction and application. Vol. 1
CryEngine 3 : an introduction and application. Vol. 2
CryEngine 3 : an introduction and application. Vol. 3
Written notes on the Eat3d Tutorials by ARCH1101 Student Andrew Best
http://eat3d.com/
http://freesdk.crydev.net/dashboard.action
http://www.youtube.com/user/russelllowe
http://www.youtube.com/user/popovickonstantin7 .
http://www.youtube.com/user/ant2732
http://freesdk.crydev.net/display/SDKDOC2/Flow+Graph+Editor
http://www.youtube.com/watch?v=LW9v9nL7WB4&feature=player_embedded Introduction to the Flowgraph Editor by UNSW student Jeremiasz Sieczko.
http://freesdk.crydev.net/display/SDKDOC2/Particles+and+SFX
http://freesdk.crydev.net/display/SDKDOC2/Using+Level+Objects


ASSESSMENT CRITERIA

In addition to the overall course assessment criteria students will be assessed on the level and extent to which they engage with the criteria listed below:

THE SUBLIME_ How does the student’s environment compare to Helda Pinto’s ‘Forest’ Level in terms of development and sophistication?
THE STRATEGY_
Does the strategy statement show a distinctive and significant approach the revealing and concealing of numbers and letters?
THE SUBLIMINAL_ How sophisticated is the student’s approach to the revealing and concealing of letters and numbers
?
5 SCALES_ Is the range of scales from macro to micro in the concealment and revealing of letters and numbers explored in a distinctive and significant way?
THE TRAILER _ Does your trailer present your island in a distinctive and significant way?

week_01 Lecture 01: Course and EXP1 Introduction is now available in the BENV2423 Resources folder on the FBE Courses drive.
  week02 Lecture 02: Real vs Representation
  week03 Lecture 03: The Picturesque
  week04 Lecture 04: The Sublime
  week05  
  week06 Lecture 06: Movement, is now available in the BENV2423 Resources folder on the FBE Courses drive.
  week07 Lecture 07: CryENGINE3 Trackview Demonstration.